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Wawa

-The Badge you get by trading with a Deep Sea Bunny


Profundus Jorunna Parva, better known as Deep Sea Bunnies are passive monsters that were added to Pressure in the "Four Point Five" Update on 14/12/24. They are a species of friendly sea bunnies that the player can trade with.

Appearance

The Profundus Jorunna Parva species, or Deep Sea Bunnies, are small, white rabbit-like creatures with soft fur and gradient light purple/deep purple parts. They sport leaf-like shaped ears, with gradient light purple/deep purple insides and a small black line through the middle of them. They also bear four visible "teeth/spider-fangs" (both corner ones are bigger than the middle ones) on their exterior of their heads, and a fluffy ball-shaped rabbit tail, with that, they have 4 arms each side. It is said they are able to breathe underwater in their document, and they can also be accustomed to breathing on land.

Sea Bunny Real Life

They're actually based on a real-life animal called Sea Bunnies. Unfortunately, they are too small to the touch and absorb toxins from what they eat, possibly making them harmful to the touch. Plus, they're delicate creatures that thrive in their natural habitat.

Mechanics

The Deep Sea Bunnies wander around aimlessly until a player enters the room. If the player does not yet have its document, they can find it on the table in the middle of the carpeted area that the Deep Sea Bunnies roam around on.

If given an item, the Deep Sea Bunny will take the item and give you something they deem "equal", but it can sometime also be either greater or lesser than the original items worth.

If you do not have an item in hand, you are able to pet the Deep Sea Bunnies using your interact button. The Deep Sea Bunny will lean into your hand in response. When you stop petting it, it will bounce and wiggle as a way to show that it's happy with the attention.

Sometimes, when given an item, the Deep Sea Bunny can give you a landmine in return, which it accidentally sets off, exploding both itself, surrounding Deep Sea Bunnies and the player themselves if they do not move out of the blast radius. It can be noted that chances of getting landmines increases with better items, with the Necrobloxicon, Gravelight and Splorglight guaranteeing a Landmine. So please don't give them those items unless you want to watch them blow up for some reason.

If you dance next to a Deep Sea Bunny, the Deep Sea Bunny will dance with you. Press H on PC or L3 on console to do so.

If the player ever encounters the room twice with one run and traded with any Deep Sea Bunnies, they won't trade with you again until the next run no matter how much rooms you meet them in. [This is also not confirmed with other room types with Deep Sea Bunnies.]

Strategy

There isn't much strategy with the Deep Sea Bunny, given how they are mostly harmless, but it is advised to stay away from the Bunny after it reemerges from its Warren after you trade with it, as they might give you an Anti-Personnel Landmine, which will damage you if you stay too close to its blast radius.

Documents

Main article: Documents/Deep Sea Bunnies.

Trading

This is a list of the items that the Deep Sea Bunnies are most likely to give you for each item.

Gummylight = Splorglight, Necrobloxicon, Gravelight, Anti-Personnel Landmines

Flashlight = Flashlight, Gummylight, Flash Beacon

Hand-Cranked Flashlight = Anti-Personnel Landmine, Gummylight, Blacklight, Medkit

Blacklight = Cocktail 'Perithesene', Hand-Cranked Flashlight

Flash Beacon = Hand-Cranked Flashlight, Code Breacher, Blacklight,Flash Beacon

Lantern = Flashlight, Lantern, Flash Beacon

Medkit = Hand-Cranked Flashlight, Anti-Personnel Landmine, Cocktail 'Perithesene', Code Breacher,Spr-INT

Code Breacher = Spr-INT, Flashlight, Code Breacher

Spr-INT = Flashlight, Anti-Personnel Landmine, Code Breacher, Medkit

Cocktail 'Perithesene' = Gummylight

Dweller Chunk = Anti-Personnel Landmine

Room Keycard (Blue) (traded with glitches) = Room Keycard (Blue)

If traded a Necrobloxicon, Splorglight, Gravelight, or Dweller Chunk it will guarantee an Anti-Personnel Landmine

(items that need added: Notebook, Room Keycard (Purple) (via glitches), Room Keycard (Yellow) (via glitches) (please add more items here)

Gallery

Trivia

  • The Deep Sea Bunnies are actually a real-life thing. But they are named Sea Bunnies instead and they are smaller. The difference is that they have no visible legs, no tail, poisonous and doesn't live in deep parts of the ocean.
  • The Deep Sea Bunnies can trade you any item for any item; so long as the player has anything in its inventory. (Room keycards can only be traded with glitches.)
  • The Deep Sea Bunnies are one of the few passive entities, that do not attack by themselves (unless you get a landmine from trading with them, of course).
  • The Deep Sea Bunnies have no Z-classification, due to the fact that the personnel just see them as just wild animals; like the Vultus Limunaria (Searchlights.)
  • It is unknown how the Deep Sea Bunnies made their way into the Let-Vand Zone.
  • The Profundus Jorunna Parva (Deep Sea Bunnies) originate from the Western Pacific ocean.
  • If a node monster spawns in a room with Deep Sea Bunnies, they will go into their Warren, and will return when the node monster has passed through.
  • The associated achievement name "wawa" is likely a reference to Rain World.
  • Trading a Gummylight will guarantee a rare item, however Anti-Personnel Landmines are an exception as they are not an item.
  • Deep Sea Bunnies will start dancing with the Player after pressing H on computer or L3 on console.
  • Despite what many believe, the Deep Sea Bunnies did not inspire Louie in DOORS, the concept of Louie from DOORS was created about a month before the Deep Sea Bunnies appeared to the public in Four Point Five. This was just a coincidence.
  • Most likely, the Deep Sea Bunnies exist because of Sebastian's absence in Endless Mode, so they kind of serve as an optional "trade shop" (as in giving an item, and receiving something else in return).
Monsters [L]
Main Monsters: Sebastian SolaceEyefestationPandemoniumPuddles of Void-MassWall DwellerSquiddlesThe p.AI.nterNAVI AITrenchbleederCandlebearersThe DiVineBottomfeeder


Raveyard Monsters: BouncerSkelepedeCandlebearers

Grand Encounters: Searchlights

Node Monsters: AnglerBlitzChainsmokerFrogerPinkie

Rare Monsters: HarbingerThe EducatorRunnerAmbuscadeThe Multi-MonsterRedeemerCandlebruteMirage

Miscellaneous: Abstract ArtImaginary FriendMr. LopeeStyxThe Man from the MindscapeDeep Sea BunniesMy WifeTurretAnti-Personnel LandminesAnti-Personnel Doorstopper

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